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Tag Archives: primary attribute
Rattling Off Bullets
At the moment, the last week feels like it was very long indeed. Late-day energy crashes are fun. As such, quick bullet points:
Posted in Accountability, Hey Ian Watcha Into, Personal, Tabletop RPGs, Video Games, Writing About Games
Tagged bodybuilding, castles & crusades, castles and crusades, exercise, fallout, fallout TV, friends, jobhunt, podcast, primary attribute, tabletop rpg design, tabletop rpgs, weightlifting, XCOM
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Job Searching and C&C Noodling
I missed last week, it’s true! Terrible.
Posted in Game Development, Personal, Tabletop RPGs, Writing
Tagged castles & crusades, castles and crusades, game design, jobhunt, primary attribute, tabletop rpg design, tabletop rpgs
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And We’re Back
I return! I’ve tried to write this post at least twice now, over the past year-ish. So now I’m going to try and just write the short, FAQish and/or bullet points filled version of my comeback post. Where did you … Continue reading
Posted in Administrivia, Personal, Pets
Tagged covid-19, dating, dayjob, death, jabberwocky, jobhunt, life, lol tags, mental health, pets, podcast, primary attribute
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A Good Day to Blog
My internet’s been out for the past 36 hours. Except my phone, which doesn’t have enough bandwidth or data for me to do my day job. But you know what a phone connection is perfect for? Tethering to my computer … Continue reading
Posted in Accountability, Personal, Tabletop RPGs
Tagged castles & crusades, goals, life, primary attribute, tabletop rpgs
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