Contact Me!
Subscribe to Posts via RSS
Subscribe to Posts via Email
Categories
- Accountability
- Administrivia
- Art
- Books
- Flash Fiction
- Game Development
- Greer Thompson
- Have Fire Will Travel
- Hey Ian Watcha Into
- Ian Reads World of Darkness
- Infosec
- Learning
- Let's Play
- Nautilus
- Nautilus News Network
- Notes
- Personal
- Pets
- Politics
- Reviews
- Running the World-machine
- Sharing Stuff
- Tabletop RPGs
- Technology
- Uncategorized
- Video Games
- Writing
- Writing About Games
Tags
accountability anxiety art books computers construction dating dayjob depression drawing exercise fallout4 flashfiction food game design gamedevelopment games GMing gradschool ianlearnsinfosec infosec jabberwocky jobhunt jobs learning life mental health money organization personal pets programming runningtheworldmachine school self improvement shivering deeps sick sleep tabletoprpgs technology video games weekwrapup weightlifting work writing
Category Archives: Nautilus News Network
Nautilus News Network: The Quality Curve
Hey everyone! Just thought I should let you know that I have a new post about Nautilus’s game mechanics up over at the Nautilus RPG site. Go check it out! In this post I talk about the core leveling system … Continue reading
Posted in Game Development, Nautilus, Nautilus News Network
Comments Off on Nautilus News Network: The Quality Curve
Nautilus News Network: Starships
Hey everyone! So Nautilus this past week has most been me working away at starship combat. Originally, we based it off of Stormwrack‘s ship combat, but that had the issue of being too hard to scale up to more than … Continue reading
Posted in Nautilus, Nautilus News Network
Tagged gamedevelopment, nautilus, nautilusnewsnetwork
Comments Off on Nautilus News Network: Starships
Nautilus News Network: Reorganization, To-do Lists, and Little Things
The last few weeks of Nautilus have mostly been spent getting myself organized and figuring out what needs to be done next. I ended up with a to-do list two and a half pages long (and it’s not even done … Continue reading
Posted in Game Development, Nautilus, Nautilus News Network
Comments Off on Nautilus News Network: Reorganization, To-do Lists, and Little Things
Nautilus News Network: Working on Relationships
Or, at least, relationship mechanics. I had a really good discussion with Patrick that helped me refocus on exactly what I wanted to get out of Nautilus. One of the ideas that came up was the idea of characters finding … Continue reading
Posted in Game Development, Nautilus, Nautilus News Network
Comments Off on Nautilus News Network: Working on Relationships